Skip to content

Black Friday Deals in Nintendo DSi

Black Friday Nintendo DSi Bundled with Dsiware games.

Just in time for America’s shopping nightmare, Black Friday, Nintendo has announced two Nintendo DSi bundles that will be available on November 27.

Metallica Blue DSi with Mario Theme

White Nintendo DSi Brain Age Theme

Customers who purchase the Metallica Blue DSi system will find that it will be pre-installed with five Mario titles — Mario vs. Donkey Kong: Minis March Again, Dr. Mario Express, WarioWare: Snapped!, Mario Clock, and Mario Calendar.

White Nintendo DSi, and you’ll get Brain Age: Express: Arts & Letters, Brain Age Express: Sudoku, Brain Age Express: Math, Clubhouse Games Express: Card Classics, Photo Clock.

The bundles will retail for the standard $169.99 Nintendo DSi pricing, and Nintendo says the software is valued up to $20. Can’t go wrong with either of those, since either way, you’re getting a great clock. Oh, and these will be available for a limited time only, so get some sleep after your Thanksgiving dinner….and wake up early on Friday.


First Day Launches DSi LL in Japan

On Nov 21, 09 (Japan) – First day of selling Nintendo DS new Model, Nintendo DSi LL (the fourth Model of Nintendo DS).

It will be available to consumers in Europe and America in Q1 of 2010.

Thank you : thaids

The Legend of Zelda: Spirit Tracks Pre-order!

The Legend of Zelda: Spirit Tracks

The Legend of Zelda: Spirit Tracks

The Legend of Zelda: Spirit Tracks

It is very good News for the fan of The Legend of Zelda, I’m very please to announce that The Legend of Zelda: Spirit Tracks is available for pre-order already at Amazon.

Product Link

Just about right time before the Holiday Season, Hope everybody have a good time in this holiday season 2009.

Cooking Mama Review

Cooking Mama

Cooking Mama

DS Nintendo Game Reviews

” Simple, relaxed, inoffensive fun for everybody.”

Pros : It’s simple, it’s fun, 76 different dishes to make.
Cons : No multiplayer, but there’s enough single player options and unlockables

Anyone looking for intense action, over-the-top explosions, or nail-biting storylines, why the heck click on a link that says “Cooking Mama?” This Nintendo DS game has enjoyed a nice comfortable time on Japanese shelves due to its quirky not-for-the-hardcore game design, and Majesco, through its current partnership with Taito, has localized the title for the US crowd. It’s a game that’s nothing more than a series of challenges that tests your ability to follow instructions, but at the same time it’s been designed in such a way that it really fits the whole idea of the Nintendo DS platform.

Cooking Mama isn’t a cooking simulator, so don’t expect it to teach you how to make some yummy dishes. It might have the side effect of giving you the idea of how particular meals are prepared, but it’s doubtful that you can apply any skills learned in Cooking Mama to real world cooking.

The game is nothing more than a set of casually laid-out challenges where each “level” is a certain meal. It can be as simple as making instant ramen to something more involved like pork curry and rice. Each step in the recipe has been paired down into a touch-screen mini-game. Most are retardedly simple: slicing an onion on the lines, or quickly chopping chives, or shredding some garlic. The complex tasks are the ones you have to watch out for: cutting tough meats, weighing specific ingredients, saut¿ing diced vegetables, or performing specific tasks in “rhythm.” Even though most of the game is a simple matter of paying attention and following the instructions, the tougher techniques can turn a gold metal meal into a bronze medal yuckfest.

The big question: is any of this fun? Though the entirety of this game is simply doing what you’re told as quickly as possible, it’s actually an amusing game if you’re not expecting much out of it. More importantly, though, it’s been well-designed as a portable game, as the developers have given it a good “pick up and play” presentation: turn on the system, make a dish, get your rank, turn it off. All progress is saved, and the more dishes you complete the more that become available. So there’s a discovery element to Cooking Mama: what sorts of dishes are hidden to unlock? It also has a bit of challenge due to a “margin of error” element — as good as you are at following directions, there’s that one portion that can screw up that important gold medal.

And as you add more recipes to the queue, you’re also building up the skill set of mini-challenges that can be practiced and played outside of the cooking “game.” Here, you can try and top the high score or go for the maximum, and if you pull off the top score possible it’ll be noted with a nice, satisfying chef hat. For a simple set of touch screen challenges, the designers give the production a good amount of legs.

This game is a good example a DS-specific game, made for the crowd that Nintendo’s aiming for. Cooking Mama for the parents, grandparents and girlfriends of the Super Mario crowd, and the game never tries to be anything more than a simple bunch of mini-challenge tasks for the non-gaming population. Cooking Mama does what it sets out to do very well, even if its concept will never be a true gaming classic. It’s a really good niche-filler that utilizes the DS well.

GameSpot Score : 6.9
IGN Rating : 7.0

Available at


Nintendo DSi LL – Info Trailer – Japan

DS Nintendo Game Reviews

[Minna no NC] Nintendo DSi LL – Info Trailer

DSi LL – First Video Comparison – Japan

DS Nintendo Game Reviews

DSi LL – First Video Comparison – Japan

Call of Duty: Modern Warfare: Mobilized Review

Call of Duty: Modern Warfare: Mobilized

Call of Duty: Modern Warfare: Mobilized

DS Nintendo Game Reviews

“Bringing Wars to your Nintendo Handheld”

Pros : Lots to do and great replay value. Local multiplayer with friends is pretty fun.
Cons : Graphics is technically great, but still not as visually appealing as many other DS games.

Call of Duty started its life on the PC, but over the past few years it has expanded to take over just about every gaming platform in the known universe. The Nintendo DS hasn’t escaped this behemoth with its third handheld version of the mega-franchise in as many years hitting store shelves. Call of Duty: Modern Warfare — Mobilized continues the progression of refinement the franchise has seen on DS, successfully delivering the Call of Duty experience on the small dual-screen.

Before getting into the meat of the review, it’s important to talk about how Mobilized handles on a DS. This is a first-person shooter — not a generic action game with the Call of Duty name slapped on it — and that may be a selling or a sticking point depending upon your approach to handheld gaming. Do you love a technically impressive game that does its best to mirror its big brothers on the consoles? If so, you’ll find a lot to like here. If that doesn’t tickle your fancy, you’d do well to read the rest of this review before making a decision.

The controls here aren’t for everybody. Those gamers that love to gripe about dual-analog controllers ruining shooters for the keyboard and mouse crowd thanks to their less than precise aiming should stay far away from Mobilized. You can play either right-handed or left, using the D-pad or the face buttons respectively to manage where you move. The triggers are used for shooting or tossing grenades, and the touch pad handles the rest. Drag the stylus to the right and the camera will follow. Swapping weapon or grenade types, activating switches, or aiming down the sites are all done by tapping buttons on the touch pad. It’s a technically proficient system, but it does require you to hold the DS with your off hand and then lean on it a little with the other. It’s an odd posture that left me with a sore wrist after my first play session. And, of course, it doesn’t offer the most precision or speed. That left me feeling sour about dying with blame laid on the control more often than not. It isn’t a rare occurrence at all to see the enemy and try to aim at him, but not get your shot sighted and fired before he takes you down.

But if you played last year’s Call of Duty: World at War, also by developer N-Space, then you’ll be right at home with the look and feel of Mobilized. The design follows the same play book, save for a change in scenery and plot. You take on the roles of the British and American special forces on a quest around the modern-day world to track down a missing nuclear weapon. The emphasis is on standard first-person shooting, but in classic Call of Duty fashion that isn’t the only thing to keep you interested. Manning turrets, rolling tanks through war-torn streets, piloting unmanned spy planes, hacking into consoles, planting tactical C4 and much more are all in a day’s work.

Call of Duty: Modern Warfare: Mobilized

There’s a heck of a lot of content to go around in Mobilized. There was no skimping on making a lengthy game, you can go back and replay any again once you’ve passed them once, and there’s even an extra challenge mode to eat up more of your time. I do wish that a little more time was taken to make every level memorable, even if it came at the expense of axing a few levels. Mobilized does a good job of mixing up the action, but it also falls back on old tricks a little too often.

Even when it does fall into routine gameplay, it’s still an interesting handheld game. This is, after all, a fully 3D shooter with two or three enemies on screen, occasional bits of destructible environment, and two AI squad mates — all running on a little Nintendo DS. It’s fairly smooth, too, and if nothing else deserves kudos for pulling off such a similar game as to what you can find on the vastly more powerful consoles. The guns are all modeled realistically and handle uniquely — even peering down the iron sites looks slick. Downed enemies writhe in pain and occasionally rip off a few last stand shots at you, adding to the immersion. Just hop into the mission that puts you in the gunner position on a helicopter skimming a city’s skyline and you’ll see what I’m talking about. This is a handheld, though, and that means the textures lack detail in a big way, giving Mobilized an overall muddy look to it. While you might marvel at the technical accomplishments, you’re equally likely to be turned off by the low-resolution, low polygon count models. It all depends on your point of view. The same problems from last year’s World at War are present as well. Nighttime sections, or any that aren’t well lit, make it difficult to differentiate enemies from the background.

The audio too is another technical high point. Like past Call of Duty games on DS, there is a whole lot of voice acting here and it’s all about as high-quality as you could hope for. My only real gripe is the awful death call enemies make as they fall to the ground. It’s the same sound every time and it definitely could use some variation.

After you’ve had your fill with the campaign and challenges, there’s still a multiplayer mode to keep you busy. Gather five friends (and five additional copies of the game) and you can face off in a test of DS first-person shooting skills. You can play over the Nintendo Wi-Fi Connection online service, but the experience isn’t nearly as good as when you play locally. There’s no voice chat and the lobby system is pretty bare bones, not to mention that the critical mass of people playing online is unlikely to ever be reached. Finding an online match will be difficult.

Local play can be a lot of fun if you get the right crowd together. There are a handful of maps, as well as the standard game varieties including deathmatch, capture the flag, capture and hold, hunter/prey, and the team-based sabotage where one group defends a point that the other is attacking. The feature set is about what you’d expect out of a mid-level console game, which is pretty darn good for a handheld.

If you played and enjoyed last year’s Call of Duty: World at War on DS, then you can expect to like Moblized. It brings the war to modern times once more while sticking to the same winning formula. Shooting, manning stationary guns, and getting behind the wheels of some heavy machinery are all part of the classic Call of Duty package and the DS crowd isn’t missing out on the fun. The controls won’t be ideal for everyone, so give Mobilized a try on a friend’s system before you take the plunge if you can. The same goes for the look. Even so, this is one fully featured package and a technically impressive game that successfully takes Call of Duty to the handheld while bringing its own unique presentation to the table.

source :

IGN Rating : 8.0

Available at